Pages: [1] |
1. Vote To Expand Central Complex - in Skim Junction [original thread]
I would prefer that too, but it wouldn't change anything, if you remember what past maps were like. No matter how big an ambush is, everyone will stay in the middle.
- by Scheneighnay McBob - at 2013.03.10 01:12:00
|
2. Has anyone capped the elusive blaster high above (B) - in Skim Junction [original thread]
After I sat up there being useless, I realized PFBHz had my team redlined, so I jumped down and capped a few things since I was the only person in the center
- by Scheneighnay McBob - at 2013.02.23 17:14:00
|
3. please dont take away skim junction for long - in Skim Junction [original thread]
I never had any problems like lag here since they brought it back; why is it gone?
- by Scheneighnay McBob - at 2013.01.29 13:48:00
|
4. Sticky:Skim Junction Skirmish (High Stakes) - Map Feedback - in Skim Junction [original thread]
This would be more enjoyable if blueberries were smarter. The first side to destroy all the enemy turrets loses the massive disadvantage of not being able to safely bring out a vehicle.
- by Scheneighnay McBob - at 2013.01.26 20:37:00
|
5. Has anyone capped the elusive blaster high above (B) - in Skim Junction [original thread]
I recently got up there (btw it's a missile turret). Not worth it unless something is going on at D, or the other team has a dropship.
- by Scheneighnay McBob - at 2013.01.26 16:34:00
|
6. Sticky:Skim Junction Skirmish - Map Feedback - in Skim Junction [original thread]
Great LAV map- every version of it.
- by Scheneighnay McBob - at 2013.01.26 16:33:00
|
7. Has anyone capped the elusive blaster high above (B) - in Skim Junction [original thread]
I've tried, but it's much more complicated that it seems- especially when I had a tank shooting at me. I never found the turret when I tried (might have been destroyed), but I did land on top of some thin pipes, above the fighting.
- by Scheneighnay McBob - at 2013.01.24 22:19:00
|
8. Bringing Back Skim Skirmish - in Skim Junction [original thread]
Mortal Maximus wrote: totally unrelated to the topic but how do i change my icon? Also, is there a chatbox? You need to change it in character creation.
- by Scheneighnay McBob - at 2013.01.20 19:41:00
|
9. Bringing Back Skim Skirmish - in Skim Junction [original thread]
I halfway take back what I said. The 3 point version of skim junction is terrible. If i wanted a tiny battlefield with no room for vehicle, I would go to ambush.
- by Scheneighnay McBob - at 2013.01.20 18:33:00
|
10. Sticky:Skim Junction Ambush - Map Feedback - in Skim Junction [original thread]
zdowggg wrote: fram rate goes down and i have to quit when i get this map The frame rate is because there's a ton of people in a tiny space, all shooting fully automatic weapons.
- by Scheneighnay McBob - at 2013.01.19 19:58:00
|
11. Sticky:Skim Junction Skirmish - Map Feedback - in Skim Junction [original thread]
Just had an amazing battle there- every role all had something to do. We had people flagging down dropships and LAVs for rides, drivers collaborating with AV to get rid of dangerous turrets, people teaming up to box in and destroy an enemy HAV, in...
- by Scheneighnay McBob - at 2013.01.19 19:38:00
|
12. Bringing Back Skim Skirmish - in Skim Junction [original thread]
It's back! Only got there once so far, but it was by far the best battle in a long time.
- by Scheneighnay McBob - at 2013.01.19 19:33:00
|
13. Bringing Back Skim Skirmish - in Skim Junction [original thread]
I miss that map. If the stability was improved this much, I don't see why we couldn't try it again.
- by Scheneighnay McBob - at 2012.12.26 22:11:00
|
14. Sticky:Skim Junction Ambush - Map Feedback - in Skim Junction [original thread]
I see you've put halfassed fencing along a good deal of the roofing on the variant with the orbital artillery. I can still bypass some parts with a scout.
- by Scheneighnay McBob - at 2012.12.24 19:49:00
|
15. What causes performance issues. - in Skim Junction [original thread]
The size of this map isn't what causes your frame rate to become horrible- it's the fact that there are 32 people crammed into the structure in the center, and about 24 of them are constantly firing assault rifles.
- by Scheneighnay McBob - at 2012.11.21 22:55:00
|
16. After launch - in Skim Junction [original thread]
Why exactly did you post this here?
- by Scheneighnay McBob - at 2012.11.09 03:02:00
|
17. Sticky:Skim Junction Skirmish - Map Feedback - in Skim Junction [original thread]
The version of it with the smaller structure in the middle is my personal favorite as an LAV driver- driving around B is the only place where a blaster turret is better than a missile turret.
- by Scheneighnay McBob - at 2012.10.30 22:15:00
|
18. Manus Peak to the North... - in Skim Junction [original thread]
DarkShadowFox wrote: Jackd44 wrote: And if you are on line harvest you can see skim junction to the left. lol were fighting on one giant map :O no wonder! the maps were fighting on are just a giant split up version of one map :O that me...
- by Scheneighnay McBob - at 2012.10.27 17:01:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |